BL Workshop

Make an Off-Shore Battle game





battle-200x148.jpgCharge up your power drill, sharpen that saw and make this cool custom-made Off-Shore Battle game.

WHAT YOU’LL NEED

  • Ruler
  • Tracing paper and tape
  • Power drill
  • Saw
  • Awl and hammer
  • Anvil pruning shears
  • Fine-tipped permanent marker
  • Wood glue
  • Screws
  • 3 10-inch-by-10-inch-by-3⁄4-inch boards
  • 2 small wooden door knobs
  • 4 hinges
  • 1 latch
  • Drill bit slightly larger than game pegs
  • 1 package of wooden skewers
  • Enough pine scraps to make the ships
  • Sandpaper
  • Red paint

WHAT YOU’LL DO

The Boards:

battle1-200x148.jpg1. With lines spaced 3⁄4-inches apart, mark out a 71⁄2-by-71⁄2-inch grid on all three game boards. The center, vertical board has a grid with holes on both sides. The side boards have a grid only.

battle2-200x148.jpg2. Tape tracing paper over your grid and draw diagonal lines as shown. Use an awl to punch starter holes for drilling.

battle3-200x148.jpg3. Drill 1⁄4-inch-deep holes in the center of each square.

4. Use decals or a fine-tipped permanent marker to label the vertical squares A through J and the horizontal squares 1 through 10.

5. Attach the vertical board to the base with wood glue and screws.

battle6-200x148.jpg6. After all the grids are complete and the holes are drilled, attach the knobs and give the boards an oil finish.

7. Put it all together using the 4 hinges.

The Pegs:

1. Use the pruning shears to cut the skewers into 3⁄4-inch pegs. You’ll need at least 140 pegs.

2. Paint 40 of them red.

The Ships:

  • Fashion 2 sets of 5 ships from scraps of pine.
  • Drill the 1⁄4-inch-deep holes before cutting out the ships.
  • Make 2 ships 3 3⁄4 inches long with 5 holes.
  • Make 2 ships 3 inches long with 4 holes.
  • Make 2 ships 2 1⁄4 inches long with 3 holes.
  • Make 4 ships 1 1⁄2 inches long with 2 holes.
  • Sand the ship bottoms smooth.

Get ship templates at www.boyslife.org/links/shiptemplates. You can also make the ships from plastic clay.

TO PLAY

battlefinal-200x148.jpgPlayers place ships on the grids of their individual boards. One player calls out a coordinate on the grid. If it’s a hit, he goes again. A miss means it’s the other player’s turn. Red pegs are used to track hits and natural-colored pegs to track misses. Whoever sinks all their opponent’s ships first wins.

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